JA Joshua Ates
THE WORKSHOP

Painting, printing & the tabletop.

Every faction I build in software eventually gets a face on the tabletop. These are the armies, characters, terrain, and dioramas I paint and print — the physical half of the same creative process.

MINIATURE PAINTING
Support Battlesuit
Heavy weapons platform — freehand panel work and edge highlighting in a warm/cool complementary scheme.
Sniper Character
A single hero model in a magenta-and-cyan palette, painted to stand apart from the rank and file.
Chibi Strike Team
A full infantry force with vehicles and characters — consistent blue livery and snow basing across every model.
Boarding Action Diorama
A trooper cornered by a xenos horror in a derelict corridor — object-source lighting and heavy weathering.
Alien Beasts
Skirmish creatures with metallic carapaces, based on desert scenics with bamboo for scale and drama.
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3D PRINTING & TERRAIN

The stage the games are played on.

Rivers, ruins, rock spires and alien flora — I model and print modular terrain to build full battlefields, then paint them to match the armies that fight across them.

It closes the loop: the same worlds I run in software get a physical table where friends actually roll dice.

THE RULESET BEHIND IT ALL

Built on One Page Rules

My tabletop hobby runs on Grimdark Future by One Page Rules — a fast, open, community-driven miniatures ruleset. It's not just what I play; it's the foundation both of my software projects are built on.

I re-implemented its full combat system as a digital wargame in Grimdark Future Tactics, and I run an ongoing campaign for a whole community of its players in the NCOPR Campaign Map. Paint, print, code — same rulebook underneath.

VISIT ONE PAGE RULES → SEE THE DIGITAL GAME →